package Game;

public abstract class Piece {

	protected int movement;
	protected int imageId;
	protected int power;
	protected int blackImageId;
	protected int whiteImageId;
	protected boolean isBlack;
	
	public Piece(){
		
	}
	
	public int getImageId(){
		if(isBlack){
			return blackImageId;
		}else{
			return whiteImageId;
		}
	}
	public int getMovement() {
		return movement;
	}

	public int getPower() {
		return power;
	}
}
